Friday, May 13, 2011

My artwork

Here are some samples of artwork I have done for the Nevada Sagebrush. I worked for them for about 3 years, if you want to check out more you can see my full archive at www.nevadasagebrush.com. Just search Jett Chapman in the search box. Below are a few samples of cartoons as well as some of my more serious work. I am also very good with Photoshop and photo editing.
















Thursday, May 5, 2011

Suzanne Joelson Artist Lecture

Suzanne Joelson's art is definitely not digital but her methods and patterns were quite interesting to me. I thought a lot of her work could be digitally printed on tiles or wallpaper. She has that very pattern like style to her work.
Joelson talked a lot about working with different mediums like wood, tile, and ceramics. Now that I saw that lecture it makes me want to tell her about Pepakura because she could come up with some awesome designs in the 3D world using the Pepakura application.
I also felt like some of her work could have been done digitally but would lose that raw original feel that shows her brush strokes and her overlapping of paint daubs and colors. Her work is definitely very bizarre and can be read in a lot of different ways.

Some of my questions for her would be:
1. Would you ever shift towards a more digital approach? Maybe try your hand at a wacom tablet using photoshop and see what kind of inspiration or feeling you get from doing your artwork a different way?
2. Does your use of repetition give your work a more straight forward message or do you think it adds to the element of surprise?
3. How would you feel about using a 3D modeling application to print out paper objects and then use your designs on them?

Small Talk Big Ideas Artists Lecture

I found Joe Delappes artist lecture regarding activism in the virtual world quite fascinating. The art pieces that especially sparked my curiosity were his series of computer mouse traveling mapped out on ink. Joe's work allowed me to look at things in a different perspective, such as the intricacy of how a mouse moves and the kind of design and pattern that builds up as a person moves it from day to day.
One of Joe's biggest conversations was in regards to a lot of war related activism which I found interesting as he implemented this into the gaming and digital world. I remember watching a movie as well where soldiers were required to let missiles off and kill people yet they never got anywhere near these people. They did all of the action from a push of the button behind safe closed doors thousands of mile away and Joe's lecture brought that back to mind especially his piece regarding playing a soldier in an MMO war game. I was amazed to discover that because Joe refused to fight and every time he dropped his gun and stood there to make a point, even though this is all digital and not real it still really creates a deep and meaningful impact. I was amazed at the players that actually got angry with him, not even realizing the meaning of taking something as serious as war to a digital level made of binary.
This lecture made me realize that people often times let the obscurity of the internet or games hide them from having to face the truth about some things, and when someone comes in and makes a active statement in a digital war game just because it's digital and people are not really dying, the fact is that it is very real in the long run and people find fun in killing and shooting in war games is something they don't think serious about often times. Joe's lecture gives a glimpse of digital worlds turned upside down are just as nonfictional in some sense as real territories, the same things happen but maybe people don't really die. To fuse these two worlds together and make a statement by marching a polygon made 3D Gandhi across a digital world, or refusing to fight in a war game is making digital worlds all the more real, it is making them come alive.

Pepakura Mini Golf Hole turned Into Mini Whimsical World

As I began to work on my Hashima Island Pepakura Golf hole I started to notice it was looking kind of drab with the grey and black spray painted buildings and blocks I was using. As I went along various obstacles and ideas came to mind and I added a lot to this golf hole. I made it more of a strange kind of other worldly mini course where the individual would have to walk through various structures and bridges and areas of colorful space like platforms to put the ball to it's destination. I had a lot of fun with this. I like the oddity of my original idea with a spin on it. It is also nice to add more of a creative spin on this as I know when researching mini golf holes many of them are quite amazing. I was actually very inspired by something locally held here in Reno called mini Pirate Glow Golf, where it is a mini golf course completely set up with black lights and you play only in the dark and let the glowing obstacles guide your way. Very cool idea and definitely inspired me when creating this mini hole with the kinds of colors I used and the fact that this very golf hole could potentially be a black lit golf hole if I used the right paint. Here are the pictures below: